|
||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object SGameEnv
public class SGameEnv
This applet demonstrates a simple game. It isn't designed to be general or reusable.
Copyright (C) 2006 David Poole.
This program gives core of the simulation. The GUI is in SGameGUI.java. The environemnt code is at SGameEnv.java. The controller is at SGameController.java.
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Field Summary | |
---|---|
double |
crashReward
|
int |
currX
|
int |
currY
|
boolean |
damaged
|
boolean |
m03
|
boolean |
m13
|
boolean |
m21
|
boolean |
m33
|
boolean |
m42
|
double |
minReward
|
int |
minStep
|
int |
numberOfSteps
|
int |
prize
Prize Location. |
double |
totalReward
|
boolean |
tracing
|
int |
xDim
|
int |
yDim
|
int |
zeroCrossing
|
Constructor Summary | |
---|---|
SGameEnv()
|
Method Summary | |
---|---|
void |
doreset()
resets the number of steps and the reward. |
double |
dostep(int action)
does one step. |
Methods inherited from class java.lang.Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
---|
public final int xDim
public final int yDim
public int numberOfSteps
public double totalReward
public double minReward
public int minStep
public int zeroCrossing
public int currX
public int currY
public boolean tracing
public boolean m21
public boolean m42
public boolean m03
public boolean m13
public boolean m33
public int prize
public boolean damaged
public double crashReward
Constructor Detail |
---|
public SGameEnv()
Method Detail |
---|
public void doreset()
public double dostep(int action)
The actions are
action
- the action that the agent does
|
||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |