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java.lang.Object LearningAgent
public class LearningAgent
This applet demonstrates learning in a simple game. It isn't designed to be general or reusable.
Copyright (C) 2006 David Poole.
This program is the controller for a learning agent. The GUI is in SGameGUI.java. The environemnt code is at SGameEnv.java. The controller is at SGameController.java.
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Method Summary |
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
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